Just tested on Arch, installed nvidia-beta

Was using GE-Proton8-17

Got to the first open area. No missing textures, graphical glitches, nada. Seems to be running well, but didn’t have FPS counter visible to see.

  • Molecular0079@lemmy.world
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    9 months ago

    Ah 1440p. That explains the performance difference. The fact that this game is putting 3090s to shame is saying something.

    • ∟⊔⊤∦∣≶OP
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      9 months ago

      Switched to Experimental to see if that made any difference. Not really. On load, gpu is sitting around 60%. After going into and back out of the cave again, GPU sitting at 90% usage. CPU constantly around 60%.

      Seems like there are some optimisations that need to happen, better unloading perhaps.

      VRAM usage was around 6gb the whole time.

      • Molecular0079@lemmy.world
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        8 months ago

        I am seeing 90% usage as well. For CPU, I’ve been noticing that there’s one or two cores that get slammed to 100, so I am thinking its a CPU bottleneck. Makes sense considering that in some areas, lowering render resolution doesn’t do anything.

    • ∟⊔⊤∦∣≶OP
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      9 months ago

      I haven’t checked the stats while running yet, it could well be CPU that is the bottleneck