Just tested on Arch, installed nvidia-beta

Was using GE-Proton8-17

Got to the first open area. No missing textures, graphical glitches, nada. Seems to be running well, but didn’t have FPS counter visible to see.

  • @[email protected]
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    128 months ago

    THE YEAR OF THE LINUX DESKTOP, LADS! ITS FINALLY HA-

    [User has been banned for this post]

  • ∟⊔⊤∦∣≶OP
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    88 months ago

    A bit more testing, there’s something wierd here.

    At ultra graphics I am running around 50 FPS. At low graphics I’m sitting at 60-70 FPS.

    I guess there is some frame limiting happening. I have a 3090.

    • @[email protected]
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      98 months ago

      Possible CPU bottleneck. Starfield is very CPU bound, this happens even at CPUs like R7 7800X3D

    • @[email protected]
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      28 months ago

      What resolution are you running at and what CPU do you have? I have a Ryzen 3900x and an Nvidia 3090 and in the Constellation headquarters, I am seeing around 34fps at 4K. I have to lower the render resolution to 55 to make it more responsive.

      • ∟⊔⊤∦∣≶OP
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        8 months ago

        5600X. I haven’t got that far, only to the first external area. I’ll take a screenshot of my settings.

        • @[email protected]
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          28 months ago

          Ah 1440p. That explains the performance difference. The fact that this game is putting 3090s to shame is saying something.

          • ∟⊔⊤∦∣≶OP
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            28 months ago

            Switched to Experimental to see if that made any difference. Not really. On load, gpu is sitting around 60%. After going into and back out of the cave again, GPU sitting at 90% usage. CPU constantly around 60%.

            Seems like there are some optimisations that need to happen, better unloading perhaps.

            VRAM usage was around 6gb the whole time.

            • @[email protected]
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              28 months ago

              I am seeing 90% usage as well. For CPU, I’ve been noticing that there’s one or two cores that get slammed to 100, so I am thinking its a CPU bottleneck. Makes sense considering that in some areas, lowering render resolution doesn’t do anything.

          • ∟⊔⊤∦∣≶OP
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            18 months ago

            I haven’t checked the stats while running yet, it could well be CPU that is the bottleneck

  • @[email protected]
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    48 months ago

    Congrats! :) have you made a post to protondb yet? If not, feel free to share. People will appreciate it I guess. Have a good one.

    • ∟⊔⊤∦∣≶OP
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      28 months ago

      I cannot because I’m using library sharing. It’s not in my Steam profile :(

      • @[email protected]
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        28 months ago

        Interesting! Are you sure you need this? If I click on contribute, I get to choose any game I want.

        • ∟⊔⊤∦∣≶OP
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          18 months ago

          I can only select games in my library on the contribute page

          • @[email protected]
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            18 months ago

            Thats strange. Maybe I should try actually selecting a game I don’t have and see for myself. It literally said that should be careful to make sure that I have the correct game selected and not something with a similar name. I‘ll try to remember and check tomorrow.

  • @[email protected]
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    18 months ago

    Anyone familiar with arch/artix who can give me a quick rundown on how to move from nvidia-dkms (artix) to nvidia-beta (aur)?

    I tried trizen, but everything depends on something else right back up to steam itself and I’m wary of uninstall too many packages at once without knowing what I’m doing.

    • ∟⊔⊤∦∣≶OP
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      18 months ago

      Um… I use Yay, and just ran yay nvidia-beta. It asked me if it should remove conflicting packages. I typed y. Installed and done.

      • @[email protected]
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        18 months ago

        Sounds good - I’ll give that a shot.

        Did you do it to run Starfield? How was performance, if so?

        • ∟⊔⊤∦∣≶OP
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          18 months ago

          Yes, and performance was wierd.

          It defaulted to Ultra graphics, and was pretty consistently at 50 FPS.

          I set it to lowest graphics expecting to see 300+ FPS but it only went up to 70.

          There’s definitely some optimisations that need to be done, or graphics is not my bottleneck.

          CPU usage though was pretty consistent across all cores at 60%.

          So… no idea.

          • @[email protected]
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            38 months ago

            Oh well, I’ll be happy if I can get 60fps at 1080p. One advantage of an aging rig - it doesn’t have to push as many pixels as a modern monitor would need :)

            Thanks for the help!

            • ∟⊔⊤∦∣≶OP
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              18 months ago

              Let us know how your experience goes, would be good to compare PC stats and performance.

              • @[email protected]
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                18 months ago

                Alas, no joy:

                removing nvidia-utils breaks dependency 'nvidia-utils=535.113.01' required by lib32-nvidia-utils
                

                Basically, the same problem I hit trying it from trizen. And Steam wants lib32-nvidia-utils

                I tried installing nvidia-utils-beta, but that breaks because the old one is needed by nvidia-dkms, and I can’t seem to get yay to consider two packages at once.

                I might jut wait for the full release.

                • ∟⊔⊤∦∣≶OP
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                  18 months ago

                  Just remove utile first, I did and it was fine. Yay -Rns lib32-nvidia-utils

                  Then install drivers

  • @[email protected]
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    8 months ago

    Are you able to get Wayland working? I tried it and I kept getting kwin_wayland_drm: Atomic modeset commit failed! Cannot allocate memory messages in journalctl.

    EDIT: You have to pass in fbdev=1 to the nvidia_drm module. This will disable simpledrm which was causing the issue. I now have this in my modprobe.d:

    options nvidia_drm modeset=1 fbdev=1
    
    • ∟⊔⊤∦∣≶OP
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      28 months ago

      Have not tried Wayland, last I checked there were issues with Nvidia so I haven’t switched from X yet