my biggest issue was the bullet sponging and totally unbalanced combat, youd either be a god that couldnt die or someone who has to land 50 headshots with a sniper rifle to kill someone

  • jackpot@lemmy.mlOP
    link
    fedilink
    arrow-up
    9
    arrow-down
    9
    ·
    9 months ago

    i beat the game 30+ hours first week of release. i gave it a full hearted chance. youre telling me im being nitpicky by saying the combat is an unbalanced mess?

    • Scrubbles@poptalk.scrubbles.tech
      link
      fedilink
      English
      arrow-up
      11
      arrow-down
      5
      ·
      9 months ago

      Yes. That is what I’m saying.

      Yes, it does get a bit easy towards the end, even on higher difficulties. That did not make me say it was a bad game at all though, you asked if it is “good” now. I think it’s always been good, but I personally don’t care about things like bullet sponginess or if I got “too many headshots”. I just had a fun time playing it.

      • jackpot@lemmy.mlOP
        link
        fedilink
        arrow-up
        7
        arrow-down
        6
        ·
        9 months ago

        no it’s not about how hard it is to get headshots it’s about how little damage you inflict relative to you takw throughout the whole game, that whole ‘god or balloon’ imbalance causes combat to slog. that isnt a nitpick, thats one of the most important things a combat game (yes it’s other things too) can have. it’s nice you enjoyed though and i appreciate yourbhelp

        • bermuda@beehaw.org
          link
          fedilink
          English
          arrow-up
          2
          ·
          9 months ago

          Sounds to me like you should’ve invested in quickhack upgrades. Those can really help out in tough combat encounters.