@Rooty even 3 - 5% is not worth it for a lot of devs for the amount of time it would take. you must also consider every update also needing the same care taken to it. financially small devs don’t have the resources and big devs know it would eat into their profits
I don’t think it neccesarily takes much to make a game compatible, from what I hear at this point it basically just consists of not doing really weird things with your game and not choosing an anti cheat that doesn’t work
By the fact basically every indie game I’ve ever tried has worked flawlessly in proton I’d say there’s no excuse for new triple a games not to
@flashgnash yeah they work in proton… that’s not native linux. porting a windows game to native Linux is more trouble that its worth for most devs hence projects like proton
I guess so but I honestly think proton is the way forward for Linux gaming, as far as I can tell they run just as well if not better under proton than on windows
@Rooty even 3 - 5% is not worth it for a lot of devs for the amount of time it would take. you must also consider every update also needing the same care taken to it. financially small devs don’t have the resources and big devs know it would eat into their profits
I don’t think it neccesarily takes much to make a game compatible, from what I hear at this point it basically just consists of not doing really weird things with your game and not choosing an anti cheat that doesn’t work
By the fact basically every indie game I’ve ever tried has worked flawlessly in proton I’d say there’s no excuse for new triple a games not to
@flashgnash yeah they work in proton… that’s not native linux. porting a windows game to native Linux is more trouble that its worth for most devs hence projects like proton
I guess so but I honestly think proton is the way forward for Linux gaming, as far as I can tell they run just as well if not better under proton than on windows