• @DaveA
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    582 months ago

    Is Kerbal Space Program 2 worth playing for someone who had fun with but was bad at 1?

    Reviews are - not good.

    • HubiOP
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      882 months ago

      Not really, the first one was better in pretty much every single regard.

      • @[email protected]
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        142 months ago

        I haven’t really been following because the first was just beyond me…how did they fuck up part 2?

        • Blaster M
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          272 months ago

          They released the game early access, so everyone was expecting a perfect game from the start because of how much development went into 1. Honestly, while 2 had issues, the game engine is much better than 1, they just needed to bake it more, like several years more, before releasing it hot off the heels of 1.

          • @[email protected]
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            152 months ago

            The problem was not only the state they released it. It was the price they wanted for it. 50€ for a game in alpha ?

      • @[email protected]
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        92 months ago

        Man that’s been the case with these sequels to games I really loved. Happened to Cities Skylines as well, and at first it seemed like that’s happened with Helldivers but it turns out it was so good it just ruined the servers.

        • @[email protected]
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          2 months ago

          It’s terrible. They released an Alpha at full price. They changed how building rockets was done, for the worse. Performance was horrible even on my 3080 and aside from prettier graphics, there was nothing really new to explore. If it were cheaper, I’d be kinder. If it performed decently I wouldn’t mind but they released a POS of a game knowing full well KSP1 owners would buy it and it made us all look like suckers. They knew they released an incomplete game at full price and didn’t deliver. That sir is hot garbage.

    • @[email protected]
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      372 months ago

      In its current state? Not unless it gets heavily marked down (KSP2 does have better tutorials and a more accessible progression system).

      With the studio being shut down, it’s likely that what we have now is all we’re getting.

      • @DaveA
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        2 months ago

        Hmm maybe I’ll check on it in 5 years. Cos holly hell that price! Priced like a AAA game.

        • @[email protected]
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          142 months ago

          Priced like a AAA game.

          It is a AAA game. It stopped being an indie when Take Two bought it from Squad.

          • @[email protected]
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            2 months ago

            Why are we defending publishers and letting them get away with using this term this way? The term should be earned for its content and quality. AAA should not mean “large studio”.

            This whole “we are a AAA studio”, when they haven’t even made a game and got the business license the day before is fucking stupid as shit. Don’t use the terms the way they want it to be used.

              • @[email protected]
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                2 months ago

                What other industry uses the term that way? Every other industry is quality. AAA to refer to size…. Right….

                I know that’s how the term is used, it’s just fucking wrong when every other industry uses it differently……

                Don’t let them get away with this shit. You are defending them. Notice how your link even says informal……… they are trying to make it a thing, when no other industry uses that way, and other people in the industry are calling it out.

                You’re trying to defend this stupid shit.

                If you continue to use this incorrect term, it will become a thing, that’s what they are hedging on, people like you letting this happen. AAA means quality, they aren’t putting out quality product so they are trying to change what the term means so they look good. Way to eat that shit right up.

                • @[email protected]
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                  42 months ago

                  it’s all informal marketing jargon in every industry bro. this is not a hill to die on.

                  • @[email protected]
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                    2 months ago

                    And that’s how marketing wins, when everyone just rolls over and accepts it.

                    Nah, this is just part of a long list of shit the rest of the gaming industry is trying to reverse, stop letting this continue to happen and stop defending it.

            • @[email protected]
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              132 months ago

              What are you talking about? The “AAA” classification has always been a measure of corporate involvement and budget, not of quality. If you think that being large in scale and having good production quality is what makes “AAA” games, you’re dead wrong.

              • @[email protected]
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                2 months ago

                What are you talking about…? What other industry uses it that way? Every other industry is quality, not size. Don’t let them get away with this shit.

                Don’t defend them and let them get away with this shit.

                If you continue to use this incorrect term, it will become a thing, that’s what they are hedging on, people like you letting this happen. AAA means quality, they aren’t putting out quality product so they are trying to change what the term means so they look good. Way to eat that shit right up.

                  • @[email protected]
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                    -32 months ago

                    The AAA games they used to put out were quality games at one point. So the term was correct, now that the quality has slid they are trying to get marketing to work on their side.

                    And people like you letting them get away with it is how it works.

                    I think this is where people usually say shill and boot licker in these exchanges.

            • @[email protected]
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              112 months ago

              I always thought AAA just meant they have a lot of money, like how cod games are AAA because of the budget but are still terrible, not as an indicator of quality