These days I was wondering what laptop GPU would be the easiest to maintain / simplest to configure from a laptop POV?

Considering NixOS (I see Nix as gentoo++) or arch.

Onboard Intel/amd? “Discrete” Intel/amd/nvidia?

Would prefer open source but am not Uber passionate (results > means).

Fictional use case is mid tier game development - ray tracing is nice but stability and minimal effort to keep stable while pushing decent amounts shader/polygons is more important vs peak perf/px. No bitbro / artificial guess.

Experiences & recommendos?

  • d3Xt3rM
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    11 months ago

    Not denying your experience, but the thing with comments like this is that it’s very anecdotal. There’s a lot of variables potentially at play here, ranging from the model of your APU/laptop, the DE you’re using, the display server, the kernel, the distro, the codecs you’ve installed etc, so it’s really hard to place the blame squarely on “AMD”.

    But since we’re being anecdotal, I’d also like to say I haven’t experienced any such issues with my AMD laptop + APU. FWIW, here’s my full setup:

    • Laptop: Thinkpad Z13 Gen1
    • CPU: Ryzen 7 Pro 6850U (Rembrandt / Zen 3+ family)
    • iGPU: Radeon 680M (RDNA 2)
    • DE: KDE
    • Display server: Wayland
    • Distro: Nobara