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Joined 1 year ago
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Cake day: July 6th, 2023

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  • Thanks for the good input everybody.

    (at least) 2 things I was missing: Replacement picks being 3SP/negligible bulk, and critical successes.

    I think Merwyn has an excellent point about the rolls being excessive when there’s no time constraints, but I could see how the rolling could build tension when the rogue is trying to break into a dockside warehouse and the paladin is trying to distract the nightwatchman.

    The gaminess of pick tracking is not fun, but I’d just say to buy a hundred, and instead of measuring them in qty measure them in the extra round lost fishing a replacement from your pack.


  • It’s a pretty realistic expectation for a mediocre locksmith in the real world faced with the average door lock. It’s a bit slow for the fantasy expert lock picking thief who’s invested their ability and skill increases to excel at a mundane and achievable task. But time spent is the smaller issue.

    And it’s 3 gp a thieves tool set, but the bigger issue is bulk. God forbid you’ve a dozen doors with good locks in a dungeon, that’s 4 bulk worth of picks to get through–pretty much the thiefs whole inventory–and a 50 percent chance of ultimate failure (not to mention 240d20). Pretty rough on the class fantasy. If nothing else I’d change the names of the locks to pad the thief ego: poor becomes average, average good, good master and master legendary. I don’t want my player stymied by an average door because he only brought one backup toolkit.




  • The question of fog/darkness/beaded curtains is an interesting one, thanks for bringing that to my attention, would have co. I wouldn’t rule darkness as being superior to fog cloud (provided they’re both silent images) Both will be dispelled by physical interaction.

    When I explained my ruling a clever player asked all physical interaction. I overconfidently answered affirmatively, and they said “what about precipitation?” LOL. House rule, rain reveals it for viewers within 10 feet, snow for viewers within 20. Only minor illusion, silent image can fake the interaction.