I’m an Australian based Data Engineer, who enjoys making sub-40% custom keyboards.

  • 36 Posts
  • 94 Comments
Joined 1 year ago
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Cake day: June 12th, 2023

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  • While I love to jump on the anti-Elon bus, I have to query: the highest accident rates, or highest accident rates as a percentage of vehicles on the road? If you have 10 Tesla cars on the road, and there are 2 MGs on the road, and 2 Telsas and one MG crashes, then what? 20% of Tesla vs. 50% of MG, but also that could be framed as ‘double the number of Teslas crash compared to MGs’ or ‘Tesla has the highest accident rate of any auto brand’.











  • Blackpill is defined within qmk already. You can do a search in the repo for STM32F401 and see a number of keyboards that use it. From this, you can also see which are split keyboards. The M60 Split is a good example which uses a SPLIT_HAND_PIN to define left and right. The Phoenix is another. This also uses the SPLIT_HAND_PIN. Given that, I’ve tried updating, but no luck. If SPLIT_KEYBOARD = yes then nothing works. If SPLIT_KEYBOARD = no then they work but they both come through as the left side (even if SPLIT_HAND_PIN B9 is set, and B9 is connected to GND or not).












  • Thank you! So, you can get a regular 2D shape and use the linear_extrude() function to extrude out at 90 degrees from the object. They refer to in in the docs as the equivalent of pushing playdoh through a press. And from the docs ‘In OpenSCAD Extrusion is always performed on the projection (shadow) of the 2d object xy plane and along the Z axis; so if you rotate or apply other transformations to the 2d object before extrusion, its shadow shape is what is extruded.’

    So the Z axis is no related to what I see on the screen, but is in direct relation to the original 2D image. If I were to first rotate the 2D image by 90 degrees, and then extrude, the extrusion would be on the Z axis relative to the 2D object, but the X axis relative to the rest of the project (if that makes sense).

    What I want it to extrude on the absolute Z axis of the total project, regardless of the angle of rotation of the 2D object. To put it another way, if I were to have a square on the 2D, and I rotated it 30 degrees before extruding, I would not want a cube to be formed, but rather would want a rhombohedron.