Havent tried Lutris but had success on some games outside of steam with bottles and the proton environment there.
Havent tried Lutris but had success on some games outside of steam with bottles and the proton environment there.
I worked on my dnb ep. All made from scratch including live instruments band ana synths no loops or patches etc.
First two seem worthwile listening. Have to think a little about arrangements as I find the buildups a bit annoying these days. Heard a dj set recently where they just put one buildup and drop right to the one of the next song. So its a constant break and drop :D This is shit.
Pigments is pretty nice even alongside vital. Haven’t used it much but the additive stuff and granular was fun. Filter and effect section is nice too.
Its not that bad but the most time you spend on installation is opting out of services. This takes up like 75% of the install time :D
Joplin works well for me.
Yes thats definitely a point. I think I was there at some point and deliverd a few hits locally and that was a pretty long period that had just that one goal. Not as extreme though as that wasn´t necessary at that time :D
I agree that the core motivation is how you identify with your music and if you live in it and know not much else that pushes you into the extremes. What I also noticed yesterday was definetly inspiration. Not only tutorials and books for knowledge but real live, non music drama and moments that act as a unimagined source for it. Like emotional material and soul battery power that gets the spark lit again. I forgot that a little and thought you can make great art while living in a white room with nothing else happening. You cant. Music is transformed energy from somewhere.
I see, I think 24 years of producing should be kinda enough to find your musical purpose but it got worse over time. I used to make just short loops for my mcees and we went from there but they are are older and much busier. So now Iḿ pretty much standing there and thinking about solo takeoffs like a really good Drum n Bass album or electro ish kinda deep house groove loaded stuff with real instruments or sthg. But Iḿ really lakcing in patience, I mostly start stuff, got a solid core but struggle to get it going from there despite plenty of knowledge. I just enjoy plain loops, I dont need a story to tell, the loop it self is the story.
Also. there is so much stuff out there and I rarely find anything new that impresses me so I dont really see my own stuff as impressive either and got the feel it doesnt have anything of worth after the initial novelty effect.
Best thing is to just keep it as a day in the skatepark kind of thing. Go in there, pull some tricks, sweat a little, have fun and then let it go.
Just freeflow thoughts
Interesting, I don´t really think people will understand what Iḿ trying to say in my music. Or lets put it that way, I couldnt even express it. All I do is start somewhere and have fun along the way. Its not me, its a self establishing organism that is shaped through my perception. Its an adventure but without any target really.
The other thing is just writing a song that works as x or y.
Opera one has messengers integrated in the sidebar. Really nice concept but PWA and masto lemmy etc are missing as an option.
Spend checking on a few synth and modular things this week but decided that I already can mimick 99,8% of these sounds with existing gear.
Then I wondered myself why people even do music these days, form an overall motivational point of view.
Found it already sorry, just saw the bittom link at first. All good :)
Can’t listen to it.
Spotify :(
Spend 10 minutes tuning the drums on a really promising DnB track.
I tried quay.io/go-skynet/local-ai but my Server lacks the Cpu instruction set for it.
In short, there have been key signing issues multiple times in the past that. That were the most notable problems from the user side.
Running three instances with KDE that are unproblematic.
Its a collection of models you can download. It acts as a simple gui entry point into the llm world. Great to test different stuff.
Id say start with basic synth tutorial together with the manual maybe. Sometimes they got really good tricks. Next stage, just program a few sounds by playing around and use them in some songs and then go deeper into sound design with specific classic sounds to learn from. Not sure if there any useful books out there.
Its lots of experience mostly and understanding what happens to the wave when using the parameters.
I do all of the song structure and stuff in DAW and made most tracks that ended up on a album in it. However I prefer jammng on hardware as I already stare at that screen all day :D Also the limitation lets me focus on one or two machines. DAW is distraction hell for me.
Yes but let me finish DS2 first <3