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Cake day: June 4th, 2023

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  • I’d throw Hunt:Showdown up there. I started with a friend a couple years ago and we just devoured YouTube videos to learn tidbits. But I realize not everyone wants to watch people playing a game in order to learn and play a game themselves. I’m still constantly in awe of the sound design and how it meshes into finding intense gunfights and defines how you engage other players based on what guns you think they have based on sound versus what you know about your own loadout. Each fight I’m learning something new and I’m a little over 500 hours in. I think the “generally accepted” amount of time to get decent at the game is around 1000 hours.


  • I never really understood how obtuse learning Stellaris can be. I’ve been playing it since release and have been with it through every step of its massive changes. This year I had two friends pick it up and attempting to explain the basics plus the intricacies along with slowing down my playstyle in order to explain why I do what I do was a learning experience in and of itself. I wish the new coop mode had been out when I was initially showing them the ropes. They’ve since started to to get the hang of things though and I’m proud!





  • That article is fantastic, read it when it was first posted and just read it again now. His closing lines hit home:

    “…policymakers should focus on freedom of exit – the right to leave a sinking platform while continuing to stay connected to the communities that you left behind, enjoying the media and apps you bought, and preserving the data you created…”

    “The Netheads were right: technological self-determination is at odds with the natural imperatives of tech businesses. They make more money when they take away our freedom – our freedom to speak, to leave, to connect.”




  • My top three according to steam are:

    1. Stellaris with 1027 hours
    2. Rimworld with 716 hours
    3. Hunt: Showdown with 525 Hours

    Although the game I’ve played the most over all my years and outside of steam is definitely Deus Ex. I’ve put a lot of time into it exploring the single player, playing the multiplayer, and messing around with mods since it came out in 2001. The same would go for Unreal Tournament 2004 which I easily had over a thousand hours in back in high school, before steam was a thing.