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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Unless you hear him pronouncing it with a hard G, I don’t know how you can hear college. It ends with a hard sound (voiced plosvie).

    To me it actually sounds like co-ed because there’s definitely a c/k at the start and d at the end, and a blustering moron’s mouth noises in the middle, but I don’t see how they get from that to college and I do see how you get from that to coloured. Why he wouldn’t own “co-ed” I don’t know because sounding like a behind the times old white dude is very much their brand







  • Yes of the pre-Olympian deities, a lot of them are quite literal and almost animist, in the sense that it is clear that the god is simultaneously a being but also a physical reality of the world. The sky, the earth, the ocean, night, day, darkness, light. And their children are concepts associated with their parents - to early civilised humans, the night creates strife, doom, death.

    Only in later “generations” does a truly distinct personhood emerge - eg Zeus is not lightning himself, but he can control it. It’s hard not to wonder if the generations of gods seen differently represent actual waves of religious reform or absorption where family trees were made to fit the story rather than vice versa.


  • Ouranos is the Greek spelling. As far as the Greek god is concerned, that is the better name.

    Uranus is the Latin spelling. Just like the other planets planets are named Mercury not Hermes, Mars not Ares, Jupiter not Zeus, astronomers looked to Latin not Greek for naming.

    However the person that named Uranus fucked up because while Uranus is the Latin spelling of Ouranos, the Romans called the God Caelus. Rather than use the Roman name (again, like Neptune instead of Poseidon), the person who named it just used the transliteration not the actual nomenclature.




  • Well I’ve definitely given it a fair go.

    It’s had so many free updates because it is a visual game and so every reason to make a new trailer is new marketing. Every trailer is 3 second jump cuts of something visually interesting. Ocassionally giving away that the gameplay is still “aim the same tool that does the same thing at a rock, plant or creature until a number goes up in the ship. Use the bigger number in the ship to improve how high the number is allowed to go in the ship. Use the ship to get to a new rock, plant or creature. Oh and learn words?” I just genuinely do not understand what people are getting from it. Maybe there’s a plateau in the point in the game I’m at and I am simply another 4 hours of pointing at rocks, plants and creatures until I unlock the fun, but I am old. I don’t have time to unlock the fun. To be fair I’ve never been the grinding sort.

    And I’m definitely into “explore space and build things in a non-story, non-linear way”

    OK Lemmy’s being weird but here is where the screenshot of 2500 hours in Kerbal Space Program goes.