I’ve been playing Magic long enough to remember when a 3/4 for 3 mana would need a pretty significant drawback to even be printable. So I’m still surprised when they come out with broken nonsense like Nadu, even though I shouldn’t be by now.
This Pro Tour had lopsided numbers and non-interactive games and just wasn’t much fun to watch. Wizards should consider it a disaster, but whether they will probably depends a lot on MH3 sales numbers.
There’s a decent argument that Shuko and anything else that can be activated an unlimited number of times should be banned, because this isn’t the first time a combo like this has come around. But I think this article does a good job making the case that Nadu is broken even apart from that. (That doesn’t mean Wizards won’t hide behind a Shuko ban anyway…)