Professional Software Developer • Hobbyist Musician
I’ve been eying pigments. They might just win me over now. I’m a huge fan of their V Collection.
I’ve been working on some live visualisations to make my time in the studio even more fun.
Man! that little thing sounds huge
Fun! Feel free to share things. Maybe we have some tips 😊
As with any creative field, the proces is:
So the key part is to do things that are fun to you so you stay motivated.
My route started with learning an instrument (trumpet and drums) from a teacher. That way I learned the basic music theory. But everyone’s path is different. I don’t think there is a general way to learn.
For example: If you want to learn to make beats. That’s a skill you can develop without a complicated DAW. I would but Koala Sampler for Android or iPhone, record some simple sounds from your environment and try to recreate drums from songs you like.
Then you have learned one of the skills needed to progress to the next step. And when you start to learn a DAW, you’ll already have the drum programming skill available to apply there.
Oh I’m not doubting that I’ll improve from practice. I’m wondering if there’s any sense in getting regular lessons.
Edit: hold on, I just read your message again 😅
I’ve been practicing piano and drums a lot. As a kid I used to be an instrumentalist (and played a bunch of different instruments in bands). Lately I haven’t performed anything. To be fair, my current music is better, but I think I miss the pride in being able to perform something right then and there.
So I am now working on a routine practicing piano and drums almost daily. I’m considering getting lessons again, but not sure how much that would help a 29 year old.
Oh and I have been trying to sell some stuff. I’ve got a Drumbrute Impact and an MPC Live II left. Not getting much interest in those sadly.
I feel you. I’ve spent more money on synths than would be healthy. I’ve bought and sold the same synth multiple times. The new and shiny thing is always so attractive…
I’ve yet to find a solution. What helped me temporarily is forcing myself to make music. I am ha hobbyist, not a professional. So I don’t put a value on my time making music. Me making music IS the value.
So what I did for a while (until I got too busy to pick them up) was make music for people who needed it and release that music into the public domain. Kinda like open source music. I got a few people who were making documentaries, videogames, video stories, and the like. It was good to have someone you’d disappoint if you didn’t make them a full track. I drove me to actually get the music done.
But when I got too busy, I shut down the website.
Thomas White dual lpg
As a complete eurorack noob: What’s an LPG?
I’m a happy dude!
@[email protected] I have an idea that might help people like us: a little bit of healthy pressure.
What if we host a weekly “song in a day” challenge. Once a week we’ll post a description of a vibe. Then everyone will have 24 hours to turn that vibe into a full song. This means no time for endless loops or tuning sound design. Just song composition.
No I feel absolutely the same! I use Ableton Live as my primary daw but rarely ever touch session view. Straight to arrangement. In my case, a song evolves as I am writing it. And when you make changes in arrangement view you make a change in one place. It doesn’t change every copy-paste of a clip. This feel more like it inspires change to me.
Of course everyone has their own flow and I’m just a hobbyist but yeah. This is the reason I went back into the DAW. Hardware is a ton of fun but actually making music was harder for me.
I’m sure you can break through that block. It just takes more discipline and practice. Practicing small loops is quick. Only takes about 10 minutes to make a loop and if you repeat it long enough it’ll always sound right. That’s why ostinato have always been popular. To practice making songs you need to finish songs… takes a while.
I am taking delivery of a new digital piano tomorrow! :D
I’m probably just not trained to spot these things in context. I’m just a hobbyist musician.
I actually don’t hear a difference 🤷🏼♂️ so maybe make clear to the noobs what the difference is they are supposed to hear? Also, but that might be a personal thing, I am a bad reader so focussing on audio and reading text at the same time is near impossible. (But that probably good for views since I had to play it three times).
It’s a 3D puzzle platformer set in a utopian dream world. Which is musically very interesting because every world has an entirely different vibe.
Because it’s fun? 🤷♂️ to me it’s both a moment to say fuck it to the world and isolate myself to recharge as well as a way to help people by making music for their projects to elevate them.
Ah that’s so sad. I really like the idea of it a lot. It’s so mesmerising
Rolled up and bound with cable ties. I’ve got a drawer per category: audio, data, power.
If I can I roll them so that each connector is at the same end. That way I know exactly what cable I’m picking up.
I was, but it’s really not available anywhere. I also tried building my own using RaspberryPi but gave up because the software is pretty outdated, so getting it to run was more of a challenge than I was ready for at that point.
Right now I am learning to use Resolume. I am working with Resolume Avenue right now but considering switching to Resolume Wire to get a bit more flexibility.