@rpg What’s the deal with the new #Dolmenwood rpg? Is it becoming it’s own game mainly to get away from the #OGL? Does anyone know if the rules are still pretty much #OSE under the hood?
@rpg I didn’t realize until just now how ugly tags look when viewing the post on lemmy. Woops.
Some tips on posting to lemmy from mastodon for your consideration:
- Use a line break in your toot. I believe multi-line toots use first line for the title and the rest for the body.
- Move the at-mention to the end of the last line. The lemmy community still gets mentioned but it gets the mention out of the post title, which looks exceedingly weird in lemmy clients unless you understand how the mastodon integration works.
- Make your own call on hashtags, but yeah… they serve no purpose on lemmy and they make a post looks a bit like a sales pitch. If you’re speaking primarily to Lemmy users I’d omit them. If you’re getting similar engagement from Mastodon users watching those hashtags as you are from lemmy users on the post then they may serve a purpose. Again, I advise to get them out of the title and limit them to the body though. The look a lot less ridiculous there.
- Use [email protected] if you want to play around with formatting and see what it looks like. High-volume test posts with no useful content are welcome there.
@PriorProject this is really good advice, thank you! I’ve been learning about lemmy by trial and error.
the rules are still basically OSE with small customizations i’ve heard. The biggest change is something to do with the skill system, but otherwise its OSE with a few custom races/classes.
@eerongal ah, cool. thanks!
FYI, questing beast on youtube did a short walk through of the PDF already https://www.youtube.com/watch?v=PLiiUi2NNWs
I think part of it has just realising that they might as well as it was adding so many rules modules in. Its not like adding the basics in costs much more. The preview suggests the base classes will be replaced but its still going to be BXish at its core.