• Lobstronomosity@beehaw.org
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    1 year ago

    What’s the deal with games needing so much VRAM nowadays? For the same resolution, I don’t really think they look any better, but run way worse and require much more powerful hardware.

    • AmbientChaos@lemmy.ml
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      1 year ago

      I think it’s because the new consoles have access to so much RAM/VRAM. So the games are developed targeting the large memory pools of the consoles, where the devs know they’ll have plenty, and then aren’t adjusted when they’re ported to PC

      • Magusbear@lemmy.ml
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        1 year ago

        That’s what I think as well. Consoles are always dictating hardware targets so it is no surprise that with more VRAM/RAM in consoles the texture sizes increase as well.