Hello all,

I hope my question is not too stupid. :-) I have the following concern: I would like to create - in general terms - a maze in which computer-generated enemies follow a random path and can also come towards me. (I assume I need 3D for this.) After some reading, I have determined that Godot might be the wisest choice for this.

Now I have no experience at all in developing games and designing graphics, so I need a hint in the right direction: What is the easiest way to create a three-dimensional model of an opponent and insert it on a map in Godot so that it automatically follows a certain path? I assume I need Blender or similar software for that?

  • rhabarba@feddit.deOP
    link
    fedilink
    English
    arrow-up
    2
    ·
    11 months ago

    Thank you, sounds reasonable. :-) I work as a developer, but game development is completely over my head… so far!