Depends on how much you explain them, really. In TES the Dwemer ruins first appeared in Redguard (if I remember right) but Morrowind massively expanded their lore, but managed to do so without diminishing their central mystery.
I’m hoping for some similar treatment for the Temple creators. Or at least an explanation that raises more questions than it answers.
Depends on how much you explain them, really. In TES the Dwemer ruins first appeared in Redguard (if I remember right) but Morrowind massively expanded their lore, but managed to do so without diminishing their central mystery.
I’m hoping for some similar treatment for the Temple creators. Or at least an explanation that raises more questions than it answers.
Yeah that could be interesting if they do something similar. I really want to love this game