What software/hardware did you begin with? What were your biggest hurdles? Was there a moment when it suddenly “clicked” for you?

  • The Great King Virtue Is Dead!@lemmy.dbzer0.com
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    7 months ago

    honestly, i just wanted to make stuff like my favorite video games. i believe my very beginning was flipping midis on onlinesequencer in 2013/2014, then shortly after i moved to making music in a SUPER niche software by my favorite game developer called “Bosca Ceoil”. i spent a few years learning composition and pattern arrangement in there and then stepped into LMMS as my first DAW. i learned automation and basic sound design and samplework in LMMS, then finally stepped into FL Studio where i still work. FL taught me mixing, mastering, and higher level sound design. Now, I’m still learning complex arrangement for electronic genres, but I’d say I feel like I can make just about anything I can think of on a whim, so I’m trying to broaden my horizons and learn what some of the things I can’t yet do are. I struggle a lot with light rock production, I’ve noticed, for instance. So, no, there was no click for me. It was a continuous and extremely gradual learning curve that brought me to where I am. I think my process is a very solid way to learn music production, though, as coincidental and all-over-the-place as it is.

  • Beto@lemmy.studioM
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    11 months ago

    I signed up for a 2-hour Ableton class that was being offered at work. Not sure why, it just caught my attention. I was amazed by how the instructor could write a cool song in just a couple minutes! I had no idea that was possible.

    That’s how I started, I bought Ableton and a small MIDI keyboard. Followed tutorials on YouTube and started writing a song every week for the song-a-week subreddit. I took a few online classes on music production and kept learning.

    A few things that clicked for me:

    • I don’t have to do EDM just because I’m using Ableton and all the YouTube tutorials are about EDM. I can make ambient.
    • Notes sound better when they’re not quantized.
    • There are no wrong notes to play.
    • Finishing songs is really important.