I just bought the D2R + D3 package on sale. I played D2 to no end in the past (single player, and never played D3), but I don’t know much about D2R other than it gives a facelift to the game.

So what are the most significant balance changes compared to the original? Skills, uniques, affixes? Runewords? New item types even? My general assumption is that most builds that worked well in the past will still work well now.

  • Frog@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    Mostly bug fixes honestly. Some skill viability as well, like Fist of Heavens. Some new runewords as well. You can also kill the Cow King and still open new portals to the Cow level. Enough to keep it fresh but not too much to get overwhelmed. You could prob even read through the patch notes and get to grips with it all.

    • glau@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      1 year ago

      Nice, thanks. I guess there are no big nerfs then? I started reading the patch notes thinking it’ll be mostly fixes, but it looked to be a lot of small tweaks to skills in some of them too.

      • Frog@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        Yeah but nothing major imo. Nothing that breaks builds from what I can recall. Easiest is probably checking a tierlist. If the build you thought of is rock bottom maybe only do it if you really enjoy it :)