• TWeaK@lemm.ee
      link
      fedilink
      English
      arrow-up
      11
      ·
      1 year ago

      They were probably thinking they could get AAA game quality and indie game budgets, just by injecting a well known license.

      • cavemeat@beehaw.org
        link
        fedilink
        English
        arrow-up
        7
        ·
        1 year ago

        I kinda hate that about companies. The ones who make hairbrained decisions are never the ones who pay the consequences.

    • empireOfLove@lemmy.one
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      They were thinking they’ll get their golden parachute regardless of their effort, and the workers will take the fall, just like they did here, so fuck project quality!