- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Interesting article. Honestly, it’s fascinating seeing these major industry players having to answer questions outside of the realm of their usual short PR bits
Interesting article. Honestly, it’s fascinating seeing these major industry players having to answer questions outside of the realm of their usual short PR bits
yeah! I’m a huge fan too, I’ve been beating that drum since it first dropped. It’s great for indies and day 1 AAA accessibility, honestly. I’ve played so many more new releases in the last few years than I had in the decade prior to that option, and I try way more indie games than I used to since they’re (generally) shorter and there’s so many available. It’s been so good for exploring new titles and genres that I probably never would’ve if I actually had to buy those games outright before getting to try them.
Like, I just 100%'d Chorus before it left game pass the other day - I really loved it, decent writing, sympathetic main characters, and some of the best dogfighting/flying I’ve ever experienced in any space game. Now that’s a game I’m going to be super interested in any DLC or sequel for, and it’s something I would’ve only maybe (but probably not) tried years down the line when I could buy it cheap, if not for game pass.