In the lead-up to Diablo 4’s first season back in July, the game received a patch that was universally unpopular. That feels like an understatement—the community revolt was fierce enough to cause an honest-to-Lilith emergency broadcast where the devs stated: “we don’t plan on doing a patch like this ever again”.
Far from repeating the mistakes of the past, it seems the Diablo team are slowly reversing them entirely. As spotted by Gamesradar, a hotfix has increased the experience gain for killing monsters in World Tier 3 by 5%, and 15% in World Tier 4.
This goes some way to fixing the nerfs which had players up in arms—nerfs that crushed XP bonuses for killing higher level monsters (from 25% at three levels or higher to a piddly 15% at around ten levels higher) alongside the World Tier bonuses they’re just now u-turning on.
While this is technically good news, it looks like plenty of players would prefer these missteps were never made in the first place. In a post on the game’s subreddit, players took the hotfix less like a kind gift and more like an overdue admission the devs had messed up. The top-rated comment by user SQRTLURFACE reads: “Classic Blizzard. Reduce XP, then Give XP back, call it a hotfix/patch.”
I already sold my physical copy and I really don’t regret it at all.
My group of friends and I where really excited and played through the story together, but the endgame just wasn’t fun. I don’t know what exactly it was, but we kinda stoped playing.
The new season and “patches” didn’t really improve it a lot imho… a shame, really!
The game feels unfinished. The seasons forcing you to reset so shortly after the game just launched only to replay content you just went through in order to get season rewards that don’t even pay for the next season’s pass feels punitive.
I haven’t played since the first season launched, and likely won’t until they release the expansions. It just doesn’t have enough to keep the game interesting in the meantime, which is a shame because mechanically it’s a much better game than D3, but suffers the same problems with being a single player / co-op PvE game that Blizzard is desperately trying to make into an MMO.