With multiple Unreal-powered projects in development, we're entering the next chapter of the franchise and changing the recipe for how we make Halo games. J...
Exactly. I bought it to play w/ friends. Shortly after getting Halo: CE, I played through the campaign with a friend in co-op, and we would frequently have XBox parties where we’d have couch tournaments and whatnot.
The visuals were fantastic for the time, but that’s not why I got it at all, and none of my friends seemed to care what it looked like, we just wanted to play team deathmatch.
Exactly. I bought it to play w/ friends. Shortly after getting Halo: CE, I played through the campaign with a friend in co-op, and we would frequently have XBox parties where we’d have couch tournaments and whatnot.
The visuals were fantastic for the time, but that’s not why I got it at all, and none of my friends seemed to care what it looked like, we just wanted to play team deathmatch.