Fallout 1/2 are excellent games even by objective modern standards.
While the UI is a bit archaic by modern standards, it gets the job done. Late 90s UI/UX was noticeable better than what RPG games offered in the early and mid 90s.
Some elements of the gameplay are also subpar in hindsight. I find I have to cheese a lot of the early game combat encounters and get in pretty tedious kiting sessions (and even save scumming).
I bought Fallout 3 on release, but I bounced off it after a few hours of play. I’ve been meaning to replay it, but just haven’t gotten to it. New Vegas (technical glitches and limitations aside) is a whole different story though.
Fallout 3 kinda overdid the grays and greens in its art style. It works for a post-apocalyptic wasteland of course, but everything starts to look same-y after a while. Especially in DC itself with its nightmarish metro system full of identical gray metal infrastructure.
Once you get to Megaton and start talking to the girl that gives you all the starter quests it’s apparent the game isn’t anywhere close to Fallout 1 & 2.
It’s fun. But… Yeah.
I actually liked the downtown metro maze though. It’s pretty unique. I feel like it was the proto vast underground dwemer ruins areas of Skyrim.
I just finished replaying Fallout 1 and I liked it. Sure the UI is clunky (especially the inventory management), but the story is pretty good. Of course it could be the rose-tinted glasses, but I tried to play other games from my childhood - Dune 2, Civilization 1, Alpha Centauri and I couldn’t, those games are too dated for my liking.
“Would that engine have been acceptable five years later [after Fallout 2]?”
I would have been totally fine with it if that meant we had a decent Fallout 3
Fallout 1/2 are excellent games even by objective modern standards.
While the UI is a bit archaic by modern standards, it gets the job done. Late 90s UI/UX was noticeable better than what RPG games offered in the early and mid 90s.
Some elements of the gameplay are also subpar in hindsight. I find I have to cheese a lot of the early game combat encounters and get in pretty tedious kiting sessions (and even save scumming).
I bought Fallout 3 on release, but I bounced off it after a few hours of play. I’ve been meaning to replay it, but just haven’t gotten to it. New Vegas (technical glitches and limitations aside) is a whole different story though.
Hear hear. Bethesda’s Fallout 3 and above are nice Bethesda games, but the art style never quite captured the whimsical grittiness of Fallout2.
Fallout 3 kinda overdid the grays and greens in its art style. It works for a post-apocalyptic wasteland of course, but everything starts to look same-y after a while. Especially in DC itself with its nightmarish metro system full of identical gray metal infrastructure.
Once you get to Megaton and start talking to the girl that gives you all the starter quests it’s apparent the game isn’t anywhere close to Fallout 1 & 2.
It’s fun. But… Yeah.
I actually liked the downtown metro maze though. It’s pretty unique. I feel like it was the proto vast underground dwemer ruins areas of Skyrim.
I just finished replaying Fallout 1 and I liked it. Sure the UI is clunky (especially the inventory management), but the story is pretty good. Of course it could be the rose-tinted glasses, but I tried to play other games from my childhood - Dune 2, Civilization 1, Alpha Centauri and I couldn’t, those games are too dated for my liking.