Oh right, there was that one also. Somehow completely forgot about Medieval 2 (was more of a Rome player).
But my knowledge of their existence comes more from the fact that I was dumb enough to take Latin in school. We had to translate letters by the German ambassador (Busbecq) to the Ottoman Empire from when he was sent to ByzantiumConstantinopleKostantiniyye Istanbul (the wiki-article about the names of the city alone is fascinating).
While I love the Total War combo of strategic map play + in the field tactical control, I think there are a good deal of map games even more technically complex, but they are incredibly niche.
Starcraft is an RTS with no real grand strategy, I don’t think that counts as a ‘map game’.
I know that they are quite different, my point was that I don’t play those more complex games and usually prefer other genres. StarCraft was an example of that while limiting it to the Strategy genre as a whole.
Nah, a 4’x6’ table is a big enough map for me most days.
I’m more of a Total War gamer than something like Heart of Iron anyways. Or better yet: some good old Starcraft, if we limit it to strategy alone.
Ottoman’s get free unit production with military schools as well as faster production in blacksmith influence. Also producing units and ageing up gives your expirence towards vizier points, which can unlock special bonis.
The Byzantines get the cistern system which increases gathering rate and can be toogled to eithe faster production or research speed. On top of that they get an additional resource, olive oil which they passivly produce from food gathering and can be used to purchase mercenary units from other factions.
Those map games and shoving little plastic soldiers over the table top?
Those map games are huge, having many armies on the map and managing your state. While shoving soldiers over the table top usually just involves your one army with no state management at all and the map just consisting of the game you are playing.
I know what the difference is and don’t play those map video games.
But I do like shoving little soldiers around the table top. And the only thing historic about those is that most of them are no longer being produced.
I bet you would love some hardcore strategy games then.
The most hardcore “map game” I’m playing is Total War (Warhammer these days). I do love me some Starcraft though.
I do think that counts. Medieval 2 had both byzantines and turks in almost perfectly opposite colors, purple vs green
Oh right, there was that one also. Somehow completely forgot about Medieval 2 (was more of a Rome player).
But my knowledge of their existence comes more from the fact that I was dumb enough to take Latin in school. We had to translate letters by the German ambassador (Busbecq) to the Ottoman Empire from when he was sent to
ByzantiumConstantinopleKostantiniyyeIstanbul (the wiki-article about the names of the city alone is fascinating).Hoi4 Black Ice?
While I love the Total War combo of strategic map play + in the field tactical control, I think there are a good deal of map games even more technically complex, but they are incredibly niche.
Starcraft is an RTS with no real grand strategy, I don’t think that counts as a ‘map game’.
I know that they are quite different, my point was that I don’t play those more complex games and usually prefer other genres. StarCraft was an example of that while limiting it to the Strategy genre as a whole.
Sorry, I didn’t fully read all of the comments you’d made before, and my inner nerdsplaining came out.
That and I’ve been awake for… 36 hours now? Hooray for incredible pain.
That being said, StarCraft is great!
Oh, I was just answering the comment, didn’t realize I made the “limiting to strategy as a whole” remark in a different one.
Well, after 36 hours it’s well about time to finally get some sleep.
I was finally able to sleep!
Torn and dislocated tendons suck.
Oof. Ouch. Owie.
That sucks big time. Didn’t get any drugs for the pain? Hope you get well soon.
Big maps, little movement, lots of stuff to track; Hearts Of Iron is made for folks like you and me.
Nah, a 4’x6’ table is a big enough map for me most days.
I’m more of a Total War gamer than something like Heart of Iron anyways. Or better yet: some good old Starcraft, if we limit it to strategy alone.
What is the difference?
Ottoman’s get free unit production with military schools as well as faster production in blacksmith influence. Also producing units and ageing up gives your expirence towards vizier points, which can unlock special bonis.
The Byzantines get the cistern system which increases gathering rate and can be toogled to eithe faster production or research speed. On top of that they get an additional resource, olive oil which they passivly produce from food gathering and can be used to purchase mercenary units from other factions.
Hells yeah AoE4! I’ve been a Byzantines main since they released that civ as an option. Love the cistern & aqueduct system.
But I think the above commenter was referencing tabletop wargaming, not RTS.
The difference between what?
Those map games and shoving little plastic soldiers over the table top?
Those map games are huge, having many armies on the map and managing your state. While shoving soldiers over the table top usually just involves your one army with no state management at all and the map just consisting of the game you are playing.
Our context is the tweet in the post and that mentions the difference between the Ottoman and Byzantine empires.
The context is also my comment you replied to. Didn’t know what difference you meant.
To make it simple: the Orthodox Christian Byzantine Empire was the eastern Roman Empire that continued on after the western Roman Empire went under.
The Ottoman Empire is the Muslim Empire that took over after the Byzantine Empire got conquered.